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Xbox360

x-box arcade xbox arcade

Ultimarc XBOX 360 ™ Adaptors
XBox 360 Control Adaptor
XBox 360 to Arcade Monitor Adaptor
XBox 360 to J-PAC adaptor


X-Box 360 Control Adaptor
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xbox 360 arcade adaptor

X-BOX 360 Control Adaptor

The X-Box 360 Adaptor converts the output from the I-PAC into XBox 360 commands. The controls connected to the I-PAC emulate the controls on the XBox controller as shown in the tables below. Important Note: The XBox 360 controller contains some analog controls, and your arcade control panel has switch-type controls. This means that pressing each switch simulates the analog control being pushed hard across. Some games (flight sims for example) cannot be played with switch-type controls.
This adaptor can also be used with a keyboard. The keys shown in the tables below, simulate the actions of the XBox controller.
The I-PAC controls shown in the tables are only valid if the MAME default codeset is being used in the I-PAC. If the I-PAC has been programmed with a different codeset, the button assignments will be different.
Hotkeys for Switching Modes
 Switch to Digital Mode Start1/P1 Down* P
Switch to Left Analog Mode Start1/P1 Left* Enter
Switch to Right Analog Mode Start1/P1 Right* Tab
Switch to 2 into 1 Mode Start1/P2 Down** F12

* These are I-PAC shift functions, ie hold down P1 Start
** This is not part of the default I-PAC codeset. The function is suggested only
and can be programmed into the I-PAC if needed.
Digital Mode
     PLAYER 1      PLAYER 2
X-Box Control I-PAC Button Keyboard Char X-Box Control I-PAC Button Keyboard Char
D-Pad Right P1 Right Right D-Pad Right P2 Right G
D-Pad Left P1 Left Left D-Pad Left P2 Left D
D-Pad Up P1 Up Up D-Pad Up P2 Up R
D-Pad Down P1 Down Down D-Pad Down P2 Down F
Start P1 Start 1 Start P2 Start 2
Back Start1/Down P Back   F11
LB
P1 SW 1 L-Ctrl LB P2 SW 1 A
Button X P1 SW 2 L-Alt Button X P2 SW 2 S
Button Y P1 SW 3 Space Button Y P2 SW 3 Q
RB
P1 SW 4 L-Shift RB P2 SW 4 W
Button A P1 SW 5 Z Button A P2 SW 5 I
Button B P1 SW 6 X Button B P2 SW 6 K
L-Trigger P1 SW 7 C L-Trigger P2 SW 7 J
R-Trigger P1 SW 8 V R-Trigger P2 SW 8 L
L-Analog Click Coin 1 5 L-Analog Click Coin 2 6
R-Analog Click   7 R-Analog Click   8
Left Analog Mode
     PLAYER 1      PLAYER 2
X-Box Control I-PAC Button Keyboard Char X-Box Control I-PAC Button Keyboard Char
Analog Right P1 Right Right Analog Right P2 Right G
Analog Left P1 Left Left Analog Left P2 Left D
Analog Up P1 Up Up Analog Up P2 Up R
Analog Down P1 Down Down Analog Down P2 Down F
Start P1 Start 1 Start P2 Start 2
Back Start1/Down P Back   F11
LB P1 SW 1 L-Ctrl LB P2 SW 1 A
Button X P1 SW 2 L-Alt Button X P2 SW 2 S
Button Y P1 SW 3 Space Button Y P2 SW 3 Q
RB P1 SW 4 L-Shift RB P2 SW 4 W
Button A P1 SW 5 Z Button A P2 SW 5 I
Button B P1 SW 6 X Button B P2 SW 6 K
L-Trigger P1 SW 7 C L-Trigger P2 SW 7 J
R-Trigger P1 SW 8 V R-Trigger P2 SW 8 L
L-Analog Click Coin 1 5 L-Analog Click Coin 2 6
R-Analog Click   7 R-Analog Click   8
Right Analog Mode
     PLAYER 1      PLAYER 2
X-Box Control I-PAC Button Keyboard Char X-Box Control I-PAC Button Keyboard Char
Analog Right P1 Right Right Analog Right P2 Right G
Analog Left P1 Left Left Analog Left P2 Left D
Analog Up P1 Up Up Analog Up P2 Up R
Analog Down P1 Down Down Analog Down P2 Down F
Start P1 Start 1 Start P2 Start 2
Back Start1/Down P Back   F11
LB
P1 SW 1 L-Ctrl LB P2 SW 1 A
Button X P1 SW 2 L-Alt Button X P2 SW 2 S
Button Y P1 SW 3 Space Button Y P2 SW 3 Q
RB P1 SW 4 L-Shift RB
P2 SW 4 W
Button A P1 SW 5 Z Button A P2 SW 5 I
Button B P1 SW 6 X Button B P2 SW 6 K
L-Trigger P1 SW 7 C L-Trigger P2 SW 7 J
R-Trigger P1 SW 8 V R-Trigger P2 SW 8 L
L-Analog Click Coin 1 5 L-Analog Click Coin 2 6
R-Analog Click   7 R-Analog Click   8
2 Into 1 Mode (One player uses entire 2-player panel)
     PLAYER 1
X-Box Control I-PAC Button Keyboard Char
L-Analog Right P1 Right Right
L-Analog Left P1 Left Left
L-Analog Up P1 Up Up
L-Analog Down P1 Down Down
R-Analog Right P2 Right G
R-Analog Left P2 Left D
R-Analog Up P2 Up R
R-Analog Down P2 Down F
Start P1 Start 1
D-Pad Right P2 SW 1 A
D-Pad Left P2 SW 2 S
D-Pad Up P2 SW 3 Q
D-Pad Down P2 SW 4 W
Back Start1/Down P
LB P1 SW 1 L-Ctrl
Button X P1 SW 2 L-Alt
Button Y P1 SW 3 Space
RB P1 SW 4 L-Shift
Button A P1 SW 5 Z
Button B P1 SW 6 X
L-Trigger P1 SW 7 C
R-Trigger P1 SW 8 V
L-Analog Click Coin 1 5
L-Analog Click 7


XBox 360 to Arcade Monitor/Speaker Adaptor
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This cable plugs into the X-Box AV port. It includes a video amplifier which boosts the XBox 360 video signal to the level required by arcade monitors. It also includes a sync separator chip (inside the D-Plug housing). You can also plug in a pair of amplified speakers for sound. The picture shows all connections required for an XBox 360 to arcade monitor, speakers and controls.
IMPORTANT! This cable only works with 15Khz arcade monitors. It will NOT work with PC monitors. If your arcade monitor is a multi-frequency model (eg W-G D9500) and has a VGA connector then the J-PAC adaptor (below) is the best choice.

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XBox 360 to JAMMA Adaptor

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Includes a sync separator chip
This adaptor is also the correct type for use with multi-frequency monitors which have a VGA plug (eg W-G D9500). These monitors should be connected direct to this adaptor in all cases, even if you have a J-PAC.

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To connect an X-Box 360 to a JAMMA cabinet you need the following items:
XBox 360 Controls Adaptor
XBox 360 to J-PAC cable
J-PAC ( see our main order page for this item)
IMPORTANT INSTALLATION INSTRUCTION: When connecting this cable to the J-PAC you need to remove all of the frequency jumpers (ie 15, 25, 31) on the J-PAC, which allows all signals to pass through. Only later J-PAC boards have this facility. On older J-PAC boards you will need a replacement chip to enable this function. Please email for details.

Setup Steps

  • Install the J-PAC as described on the J-PAC installation page and remove the red jumpers. You will need a PC to connect it to, for setting up.
  • You will need to connect buttons 4-6 to the white screw terminals on the J-PAC as described. Its not practical to use the console adaptors with a cabinet with less than 6 buttons.
  • You will need to map your controls as required. To do this, decide which console control you want to assign to each physical button or joystick switch. Make a list of each and look at the table above to determine which keycode each button needs to be set to.
  • Using the keycodes from the table above, enter these into the WinIPAC program on the PC, to set up each J-PAC connection for the required keycode.
  • Note you can use shifted codes, where Start1 (by default) is pressed, and then each other butotn sends a secondary code. The shifted codes are useful for console controls such as "Back" which are not used diring gameplay.